P_Tech_45
layouts to P_Tech_60
in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky
is runbase_outdoor_lights 0\1
command - Currently, it only turns on shadows until I address object lighting.P_Tech_45
layouts to P_Tech_60
in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky
is runbase_outdoor_lights 0\1
command - Currently, it only turns on shadows until I address object lighting.P_Tech_45
layouts to P_Tech_60
in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky
is runbase_outdoor_lights 0\1
command - Currently, it only turns on shadows until I address object lighting.P_Tech_45
layouts to P_Tech_60
in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky
is runbase_outdoor_lights 0\1
command - Currently, it only turns on shadows until I address object lighting.