 
P_Tech_45 layouts to P_Tech_60 in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky is runbase_outdoor_lights 0\1 command - Currently, it only turns on shadows until I address object lighting.P_Tech_45 layouts to P_Tech_60 in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky is runbase_outdoor_lights 0\1 command - Currently, it only turns on shadows until I address object lighting.P_Tech_45 layouts to P_Tech_60 in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky is runbase_outdoor_lights 0\1 command - Currently, it only turns on shadows until I address object lighting.P_Tech_45 layouts to P_Tech_60 in order to workaround an lack of enough encounters on one of the map layoutsbase_default_sky is runbase_outdoor_lights 0\1 command - Currently, it only turns on shadows until I address object lighting.