THUNDERSPY

THUNDERSPY

The Most Advanced City Of Heroes Private Server The Most Advanced City Of Heroes Private Server The Most Advanced City Of Heroes Private Server The Most Advanced City Of Heroes Private Server What's new? What's new? What's new? What's new? Play Now Play Now Play Now Play Now
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It's Your Game It's Your Game It's Your Game It's Your Game

New & Improved Content New & Improved Content New & Improved Content New & Improved Content

Unparalleled Customization Unparalleled Customization Unparalleled Customization Unparalleled Customization
New & Updated Powersets New & Updated Powersets New & Updated Powersets New & Updated Powersets
Pet Customization Pet Customization Pet Customization Pet Customization
Basebuilding & Apartments Basebuilding & Apartments Basebuilding & Apartments Basebuilding & Apartments
Community Supported Content Community Supported Content Community Supported Content Community Supported Content
Level Scaling Level Scaling Level Scaling Level Scaling
Unparalleled Customization Unparalleled Customization Unparalleled Customization Unparalleled Customization

Thunderspy boasts the most updated character creator out of any private server. New and updated body and face sliders allow you to make more unique character shapes than ever before, while the color palette has been expanded to any hue imaginable.

Some other notable additions include:

  • New and original heads, shoulders, gloves, legs, textures, and even a new ‘Outerwear’ slot for certain female torsos that feature totally new hoodie and shirt options.
  • ‘Invisible’ textures, allowing you to make a character with no head, arms, or without a body at all.
  • More chest and head detail slots - two detail 1, two detail 2, two chest details.
  • TWO auras, plus additional auras you can specifically for your gloves and chest.
  • New NPC parts unlocked through gameplay - Rikti and Rikti heads, Behemoth heads, that cool Council claw arm. (How?)
  • Freakshow scythe/hammer/claw arms and jagged metal shoulder pieces, even the Stunner backpack for males!

Thunderspy boasts the most updated character creator out of any private server. New and updated body and face sliders allow you to make more unique character shapes than ever before, while the color palette has been expanded to any hue imaginable.

Some other notable additions include:

  • New and original heads, shoulders, gloves, legs, textures, and even a new ‘Outerwear’ slot for certain female torsos that feature totally new hoodie and shirt options.
  • ‘Invisible’ textures, allowing you to make a character with no head, arms, or without a body at all.
  • More chest and head detail slots - two detail 1, two detail 2, two chest details.
  • TWO auras, plus additional auras you can specifically for your gloves and chest.
  • New NPC parts unlocked through gameplay - Rikti and Rikti heads, Behemoth heads, that cool Council claw arm. (How?)
  • Freakshow scythe/hammer/claw arms and jagged metal shoulder pieces, even the Stunner backpack for males!
Help us translate!

Thunderspy boasts the most updated character creator out of any private server. New and updated body and face sliders allow you to make more unique character shapes than ever before, while the color palette has been expanded to any hue imaginable.

Some other notable additions include:

  • New and original heads, shoulders, gloves, legs, textures, and even a new ‘Outerwear’ slot for certain female torsos that feature totally new hoodie and shirt options.
  • ‘Invisible’ textures, allowing you to make a character with no head, arms, or without a body at all.
  • More chest and head detail slots - two detail 1, two detail 2, two chest details.
  • TWO auras, plus additional auras you can specifically for your gloves and chest.
  • New NPC parts unlocked through gameplay - Rikti and Rikti heads, Behemoth heads, that cool Council claw arm. (How?)
  • Freakshow scythe/hammer/claw arms and jagged metal shoulder pieces, even the Stunner backpack for males!
Help us translate!

Thunderspy boasts the most updated character creator out of any private server. New and updated body and face sliders allow you to make more unique character shapes than ever before, while the color palette has been expanded to any hue imaginable.

Some other notable additions include:

  • New and original heads, shoulders, gloves, legs, textures, and even a new ‘Outerwear’ slot for certain female torsos that feature totally new hoodie and shirt options.
  • ‘Invisible’ textures, allowing you to make a character with no head, arms, or without a body at all.
  • More chest and head detail slots - two detail 1, two detail 2, two chest details.
  • TWO auras, plus additional auras you can specifically for your gloves and chest.
  • New NPC parts unlocked through gameplay - Rikti and Rikti heads, Behemoth heads, that cool Council claw arm. (How?)
  • Freakshow scythe/hammer/claw arms and jagged metal shoulder pieces, even the Stunner backpack for males!
Help us translate!
New & Updated Powersets New & Updated Powersets New & Updated Powersets New & Updated Powersets

Thunderspy features a number of unconventional and new powersets such as Hard Life (Tankers with shotguns), Spectral Melee and Aura (Stalkers with ghost minions and a focus on fear), Knights (melee Masterminds with medieval minions), Tarantula Training (A new path for widows that turns them into monstrous Tarantulas) - and more!

Additionally, there have been a number of power changes and improvements, some of the most notable being:

  • Old and neglected powersets have been brought to the forefront once more through buffs and new mechanics. Some examples are Assault Rifle, Empathy, and ALL Mastermind sets!
  • Controllers and Dominators now get their pets at level 1
  • All support sets that apply shielding (Forcefields, Thermal, etc) also give half their effect to the caster.
  • Defenders have a new inherent ability that boosts their support effects, and they can also pick certain melee sets as secondaries! This synergizes very well with the support changes.

Thunderspy features a number of unconventional and new powersets such as Hard Life (Tankers with shotguns), Spectral Melee and Aura (Stalkers with ghost minions and a focus on fear), Knights (melee Masterminds with medieval minions), Tarantula Training (A new path for widows that turns them into monstrous Tarantulas) - and more!

Additionally, there have been a number of power changes and improvements, some of the most notable being:

  • Old and neglected powersets have been brought to the forefront once more through buffs and new mechanics. Some examples are Assault Rifle, Empathy, and ALL Mastermind sets!
  • Controllers and Dominators now get their pets at level 1
  • All support sets that apply shielding (Forcefields, Thermal, etc) also give half their effect to the caster.
  • Defenders have a new inherent ability that boosts their support effects, and they can also pick certain melee sets as secondaries! This synergizes very well with the support changes.
Help us translate!

Thunderspy features a number of unconventional and new powersets such as Hard Life (Tankers with shotguns), Spectral Melee and Aura (Stalkers with ghost minions and a focus on fear), Knights (melee Masterminds with medieval minions), Tarantula Training (A new path for widows that turns them into monstrous Tarantulas) - and more!

Additionally, there have been a number of power changes and improvements, some of the most notable being:

  • Old and neglected powersets have been brought to the forefront once more through buffs and new mechanics. Some examples are Assault Rifle, Empathy, and ALL Mastermind sets!
  • Controllers and Dominators now get their pets at level 1
  • All support sets that apply shielding (Forcefields, Thermal, etc) also give half their effect to the caster.
  • Defenders have a new inherent ability that boosts their support effects, and they can also pick certain melee sets as secondaries! This synergizes very well with the support changes.
Help us translate!

Thunderspy features a number of unconventional and new powersets such as Hard Life (Tankers with shotguns), Spectral Melee and Aura (Stalkers with ghost minions and a focus on fear), Knights (melee Masterminds with medieval minions), Tarantula Training (A new path for widows that turns them into monstrous Tarantulas) - and more!

Additionally, there have been a number of power changes and improvements, some of the most notable being:

  • Old and neglected powersets have been brought to the forefront once more through buffs and new mechanics. Some examples are Assault Rifle, Empathy, and ALL Mastermind sets!
  • Controllers and Dominators now get their pets at level 1
  • All support sets that apply shielding (Forcefields, Thermal, etc) also give half their effect to the caster.
  • Defenders have a new inherent ability that boosts their support effects, and they can also pick certain melee sets as secondaries! This synergizes very well with the support changes.
Help us translate!
Pet Customization Pet Customization Pet Customization Pet Customization

If you can rename a pet, you can give it a custom costume. From Mastermind minions to Controller/Dominator pets, you can have your mercenaries look like monsters, your Umbral Beast like an angry shadow cloud, or your Shield Drone veteran pet like a floating skull.

If you can rename a pet, you can give it a custom costume. From Mastermind minions to Controller/Dominator pets, you can have your mercenaries look like monsters, your Umbral Beast like an angry shadow cloud, or your Shield Drone veteran pet like a floating skull.

Help us translate!

If you can rename a pet, you can give it a custom costume. From Mastermind minions to Controller/Dominator pets, you can have your mercenaries look like monsters, your Umbral Beast like an angry shadow cloud, or your Shield Drone veteran pet like a floating skull.

Help us translate!

If you can rename a pet, you can give it a custom costume. From Mastermind minions to Controller/Dominator pets, you can have your mercenaries look like monsters, your Umbral Beast like an angry shadow cloud, or your Shield Drone veteran pet like a floating skull.

Help us translate!
Basebuilding & Apartments Basebuilding & Apartments Basebuilding & Apartments Basebuilding & Apartments

Each character has its own personal base, called Apartments. Like bases, they can be given a code and accessed freely by anyone who has it. No more making a whole supergroup for one character’s base!

The base builder also has an enormous selection of objects, which can be used in combination with different placement methods to create incredibly unique bases.

Each character has its own personal base, called Apartments. Like bases, they can be given a code and accessed freely by anyone who has it. No more making a whole supergroup for one character’s base!

The base builder also has an enormous selection of objects, which can be used in combination with different placement methods to create incredibly unique bases.

Help us translate!

Each character has its own personal base, called Apartments. Like bases, they can be given a code and accessed freely by anyone who has it. No more making a whole supergroup for one character’s base!

The base builder also has an enormous selection of objects, which can be used in combination with different placement methods to create incredibly unique bases.

Help us translate!

Each character has its own personal base, called Apartments. Like bases, they can be given a code and accessed freely by anyone who has it. No more making a whole supergroup for one character’s base!

The base builder also has an enormous selection of objects, which can be used in combination with different placement methods to create incredibly unique bases.

Help us translate!
Community Supported Content Community Supported Content Community Supported Content Community Supported Content

Are you a modeler? Want to make new costume pieces, body textures, or even help code new powers and mechanics? Thunderspy is built around its tight-knit community, and that extends to development. If you want to contribute to the game, you’ll be welcomed with an encouraging and helpful environment.

Are you a modeler? Want to make new costume pieces, body textures, or even help code new powers and mechanics? Thunderspy is built around its tight-knit community, and that extends to development. If you want to contribute to the game, you’ll be welcomed with an encouraging and helpful environment.

Help us translate!

Are you a modeler? Want to make new costume pieces, body textures, or even help code new powers and mechanics? Thunderspy is built around its tight-knit community, and that extends to development. If you want to contribute to the game, you’ll be welcomed with an encouraging and helpful environment.

Help us translate!

Are you a modeler? Want to make new costume pieces, body textures, or even help code new powers and mechanics? Thunderspy is built around its tight-knit community, and that extends to development. If you want to contribute to the game, you’ll be welcomed with an encouraging and helpful environment.

Help us translate!
Level Scaling Level Scaling Level Scaling Level Scaling

Contacts have been modified to scale up to all levels, and all enemy groups now scale up to max level. There’s always something to do–even if you just want to fight level 50 hellions!

Contacts have been modified to scale up to all levels, and all enemy groups now scale up to max level. There’s always something to do–even if you just want to fight level 50 hellions!

Help us translate!

Contacts have been modified to scale up to all levels, and all enemy groups now scale up to max level. There’s always something to do–even if you just want to fight level 50 hellions!

Help us translate!

Contacts have been modified to scale up to all levels, and all enemy groups now scale up to max level. There’s always something to do–even if you just want to fight level 50 hellions!

Help us translate!

For More Info For More Info For More Info For More Info

GUIDES PATCH NOTES NEWS

Media Media Media Media

Screenshots

Play Now Play Now Play Now Play Now

How To Play How To Play How To Play How To Play

  1. Download and install the Sweet Tea launcher.
  2. The Sweet Tea launcher should be available in your Start Menu.
  3. If Thunderspy (/coxg/) server is not listed,

    1. Go to the launcher’s options menu
    2. Add the link to this manifest: https://www.thunderspygaming.net/styles/freedom/manifest.xml
  4. If Sweet Tea doesn’t work, try Sunrise Launcher.
  1. Download and install the Sweet Tea launcher.
  2. The Sweet Tea launcher should be available in your Start Menu.
  3. If Thunderspy (/coxg/) server is not listed,

    1. Go to the launcher’s options menu
    2. Add the link to this manifest: https://www.thunderspygaming.net/styles/freedom/manifest.xml
  4. If Sweet Tea doesn’t work, try Sunrise Launcher.
  1. Download and install the Sweet Tea launcher.
  2. The Sweet Tea launcher should be available in your Start Menu.
  3. If Thunderspy (/coxg/) server is not listed,

    1. Go to the launcher’s options menu
    2. Add the link to this manifest: https://www.thunderspygaming.net/styles/freedom/manifest.xml
  4. If Sweet Tea doesn’t work, try Sunrise Launcher.
  1. Download and install the Sweet Tea launcher.
  2. The Sweet Tea launcher should be available in your Start Menu.
  3. If Thunderspy (/coxg/) server is not listed,

    1. Go to the launcher’s options menu
    2. Add the link to this manifest: https://www.thunderspygaming.net/styles/freedom/manifest.xml
  4. If Sweet Tea doesn’t work, try Sunrise Launcher.

For further information on gameplay and other changes, check out our guides! For further information on gameplay and other changes, check out our guides! For further information on gameplay and other changes, check out our guides! For further information on gameplay and other changes, check out our guides!

Guides Guides Guides Guides

Accounts Accounts Accounts Accounts

Create an Account Create an Account Create an Account Create an Account

Reset Password Reset Password Reset Password Reset Password

Change Password Change Password Change Password Change Password

About Us About Us About Us About Us

Thunderspy is a City of Heroes private server that is constantly updated with new content and features. Among many new features are original and re-balanced powersets, asymmetric and original costume parts, extra auras, and more.

Despite the rapid improvements, the Thunderspy server maintains a small, friendly community where everyone knows everyone.

Thunderspy is a City of Heroes private server that is constantly updated with new content and features. Among many new features are original and re-balanced powersets, asymmetric and original costume parts, extra auras, and more.

Despite the rapid improvements, the Thunderspy server maintains a small, friendly community where everyone knows everyone.

Thunderspy is a City of Heroes private server that is constantly updated with new content and features. Among many new features are original and re-balanced powersets, asymmetric and original costume parts, extra auras, and more.

Despite the rapid improvements, the Thunderspy server maintains a small, friendly community where everyone knows everyone.

Thunderspy is a City of Heroes private server that is constantly updated with new content and features. Among many new features are original and re-balanced powersets, asymmetric and original costume parts, extra auras, and more.

Despite the rapid improvements, the Thunderspy server maintains a small, friendly community where everyone knows everyone.

Server expenses are $430 (USD) monthly. Help keep us online through Patreon or PayPal.

Server expenses are $430 (USD) monthly. Help keep us online through Patreon or PayPal.

Server expenses are $430 (USD) monthly. Help keep us online through Patreon or PayPal.

Server expenses are $430 (USD) monthly. Help keep us online through Patreon or PayPal.

Latest Patch Notes Latest Patch Notes Latest Patch Notes Latest Patch Notes

Claws, Reflexes, Whirlpools, and 300 Characters Claws, Reflexes, Whirlpools, and 300 Characters Claws, Reflexes, Whirlpools, and 300 Characters Claws, Reflexes, Whirlpools, and 300 Characters

9th June 2022

Client

Improvements

  • NVCPL has been removed and replaced with the latest NVAPI
    • NVAPI is now used to get the number of monitors and the GPU dedicated memory available for determining system specs (and ultimately what your computer supports). If NVAPI fails, the game will determine the available memory the same way it does for AMD
  • Removed nvDXT from Game includes, since it hasn’t been in use for a while
  • Removed old AlienSDK include references in a few spots, since it has been removed from our codebase for a while
  • Added new Preview system to perform specific animations for previews in Power Customization

Occlusion

  • Adjustments to a lot of small geometry to mark it as not needing to be occluded

Bug Fixes

  • Fix an out-of-bounds read in the Power Customization menu
  • Fix crash in the old Tutorials caused by clicking “More” after the enhancement tutorial
  • Fix crash from viewing Info on powers missing Description text

UI

  • Removed Archetype stat bars in the character creation, since they were both bugged and not very accurate outside of that
  • Removed the double % on Power Info displays
  • Fixed Power Info Average Damage calculation to properly account for the formula of: floor(duration/period) + 1 for ticking damage
  • Add new menu message when customization fails to tell players they need to rename the pet
  • Unlocking slots and renaming characters no longer shows the “Do you want to be taken to the store?” dialog

Server

Improvements

  • Adjustment to pathfinding improving calculation speeds, fixed memory leak, and possibly addressed issue with flying NPCs becoming stuck
  • Character slots expanded to 300

Bug Fixes

  • Fixed MARTY trigger bug caused by XP normalization
  • Adjustment to code behind /respec - Was incorrectly flagging that you had a respec available when that was not the case, if you had used a Trial respec before

Backend

Improvements

  • Adjustment to collision code to reduce some unnecessary slowdowns and an optimization for some of the math

Bug Fixes:

  • getPhysicalMemory now returns actual RAM size values

Enhancements

  • Can now be slotted at +3 again
  • Fix Natural/Magic and Technology/Natural DOs not having the updated values

Costumes

Backweapons

  • Fix Male and Huge using Female FX for Mecha Broadsword and Titan Weapons
  • Fix Legacy Broadsword missing
  • Fix Fire Broadsword missing
  • Fix Ice Broadsword missing
  • Fix Fire and Ice - Elemental Broadsword and Titan Weapon missing

Female

  • Tights (Muscled) has been added using the Longbow Male bumpmap, the existing Longbow has been edited to use the proper bumpmap
    • This will allow for custom masks to be applied instead of just the Longbow

Scripted Events

Paladin

  • Fixed event in Kings Row to properly resets

Dilemma Diabolique

  • Fixed Spines Badge Challenge to properly fail if the spines are not all destroyed within the timer

Powers

New KB System

  • Replaced Singularity’s Repel with a Pull towards itself
  • Replaced Riptide’s awful ForceMove with a rotating Pull. As a result, radius is reduced to better match graphic (40ft -> 25ft) and damage is increased from 0.15/tick -> 0.23/tick

Defender

  • Ice Melee powers now accept Defender IOs

Primalist

  • Changed Nature’s Boon to no longer remove your Primal Energy
  • For Prowler Form, Nature’s Boon now gives an additional non-hide scale Bleed on Feral Blow, Vicious Strike, and Savage Blow. These powers no longer have Stun as a result.

Peacebringer

  • Energy Flight
    • Reduced end cost from 0.5 -> 0.182
    • Increased Fly speed scale to 1.25

Pool

  • Removed account server check on Utility Belt and Sorcery
  • Super Jump
    • Increase leap height and speed from scale 1 -> 1.25 in PVE.
    • Reduced endurance cost to 0.228 -> 0.182
  • Super Speed
    • Increase run speed from scale 1 to 1.25 in PVE.
    • Reduced endurance cost to 0.2275 -> 0.182
  • Speed of Sound
    • No longer provides Stealth
  • Fly
    • Reduced endurance cost from 0.2275 -> 0.182
    • Fly Speed scale increased from 1 -> 1.25 in PVE
  • Afterburner
    • Reduced endurance cost from 0.325 -> 0.2275

Dark Blast

  • Tenebrous Tentacles
    • Fixed Radius to be 60 and match the range
    • Reduced Damage to properly account for the Radius and Arc from 0.118/tick Smashing to 0.07235/tick. Negative is the same.
  • Torrent
    • Readded Smashing damage at 0.2 scale, added 0.03 to negative
    • Increased endurance cost from 12 to 14.352
  • Blackstar
    • Increased Smashing damage from 1 -> 1.23
    • Increased Negative damage from 3 -> 3.73

Wind Control

  • Removed the debug floating text of “I Drain Pressure!” from the powers.

Sprint Customization

  • Changes to make the Glide FX customizable

Super Reflexes

  • Removed PvP specific Psionic defense
  • Evasion’s effects have been merged into Focused Senses
  • Agile and lucky’s effects have been merged into Dodge, which is now the t3 power in the set.

  • Focused Fighting
    • Defense scale increased from 1.85 to 2.0
    • Defense debuff resistance increased from 0.4 to 0.6
    • Added tohit debuff resistance
  • Focused Senses
    • Defense scale increased from 1.85 to 2.0,
    • Defense debuff resistance increased from 0.4 to 0.6
  • Agile (Renamed to Dodge)
    • Now has Melee, Ranged, and AoE defense
    • Defense debuff value increased from 0.2 to 0.6
    • Scaling resistance value increased from 0.2 to 0.6
  • Practiced Brawler
    • Can now be activated while mezzed
    • Absorb removed
    • Added +regen to be 150%(non-stacking, non-ehancable) and 25%(enhancable, stacks)
  • Dodge
    • Replaced with Reaction Time from Blasters Martial Combat, near 1:1 other than having an end cost and not granting +recovery
  • Quickness
    • Removed +regen effect
  • Lucky
    • Replaced with Block, a passive power with resistance to all damage other than psionic.
  • Evasion
    • Replaced with Quick Recovery
  • Elude (reworked to what appears to be an i25 beta change from paragon studios)
    • Added large absorb shield
    • Reduced duration from 180 to 90
    • Removed crash

Claws

There was a previous reduction of endurance costs and recharge times, this has been undone which results in most powers costing 1 more end and recharging 1s slower.

  • Swipe
    • Now has the damage, recharge, and endurance costs of Strike.
  • Strike
    • Moved to the t1 slot
    • now has follow ups animation
  • Follow up
    • Reworked into an auto power that grants a global proc that triggers off of any power that can take damage slotting, works similar to martial combat blaster’s Reach for the limit, also adds fire damage to attacks.
  • Spin
    • Area increased from 8 to 10
  • Eviscerate
    • Cone widened from 90 to 120
    • radius increased from 7 to 9
  • Shockwave
    • Now does knock down instead of knock back
    • Range increased from 30 to 40

Claws (Stalkers)

  • Re-ordered powers to fit in Spin

  • Strike
    • Replaced with Spin
  • Follow up
    • reworked to be a permanently active +additional fire damage global Proc, gained automatically when selecting build up.

Psychokinetic Assault

  • Lash
    • Endurance cost reduced from 6.5 to 5.2
  • Thrash
    • Arc reduced from 145 to 120
  • Slam
    • Damage scale reduced from 2.5 to 1.8.
  • Psychokinetic swords: the energy damage half of their damage no longer benefits from damage boosts.

Energy Aura

Revamp goals: Move active defensive powers to earlier in the set and equalize differences between the different versions.

  • Kinetic Shield
    • Increased defense scale of smash/lethal from 1.75 to 2.0 for scrappers and brutes (Stalkers were already at 2.2)
  • Dampening Field
    • Switched to Kinetic Dampening for scrappers and brutes which combines the effects of Dampening Field and Energy protection. (stalkers already had this)
  • Power shield
    • Unchanged
  • Entropy Shield (stalker):
    • Switched to Entropic Aura, will suppress when hidden.
  • Entropic Aura
    • Unchanged
  • Disrupt (stalker)
    • Moved to t8 slot
  • Energy protection (scrapper, brute)
    • reworked to Disrupt, moved to t7 slot.
  • Energy Cloak (scrapper, brute)
    • Moved to t8 slot.
  • Energy drain (scrapper, brute)
    • moved to t6 slot.
  • Disrupt
    • additional on hit end drain reduced from 1 to 0.25
    • Added movement slow
    • Target cap increased from 5 to 10
    • Additional on hit end drain only applies if a target is successfully stunned
  • Energize
    • Moved to t5 slot for scrappers and brutes, t6 for stalkers.
  • Overload:
    • reduced duration from 180 to 120
    • added in -25 Max end crash for 30s after expiration

Dominator Soul Mastery

  • Soul Tentacles
    • Added Domination attributes
    • Fixed to accept Immobilize and dominator ATO sets

Stalker Martial Arts

  • Cobra Strike replaced with Dragons Tail

Stalker Energy Melee

  • Stun replaced with Whirling Hands

Darkness Control

  • Spirit Host
    • Pet count reduced from 5 to 3

Super Speed Power Pool

Flurry had been set to have straight up nonsense numbers along with a few strange bugs and misplaced data, this has all been cleaned up.

  • Flurry
    • Endurance cost increased from 8.528 to 11.856
    • Recharge time increased from 8 to 12
    • Radius increased from 7 to 9, arc increased from 45 to 90
    • fixed missing max target data (set to 5)
    • damage reduced from .539 per tick to 0.21 per tick
    • bonus damage values (crit, containment) set to 1.68

Fiery Aura (all ATs)

  • Fire shield
    • removed fear protection
    • added immobilize protection
  • Healing Flames
    • reduced heal from 3 to 2.5 (vanilla values)
  • Temperature protection
    • removed confuse protection
    • removed +recharge
    • removed immobilize protection
  • Plasma Shield
    • Removed confuse protection
  • Consume
    • Increased recharge from 60 to 120 (Vanilla is 180),
    • removed fire resistance debuff
    • increased recovery buff duration from 15 to 30
  • Fiery Embrace
    • Reverted to vanilla version
  • Rise of the Phoenix (This is sort of experimental and may be changed at a later date)
    • can now be cast while alive
    • knock back changed to knock up.
    • reduced from 40 targets hit to 16 (vanilla)

Client

Improvements

  • NVCPL has been removed and replaced with the latest NVAPI
    • NVAPI is now used to get the number of monitors and the GPU dedicated memory available for determining system specs (and ultimately what your computer supports). If NVAPI fails, the game will determine the available memory the same way it does for AMD
  • Removed nvDXT from Game includes, since it hasn’t been in use for a while
  • Removed old AlienSDK include references in a few spots, since it has been removed from our codebase for a while
  • Added new Preview system to perform specific animations for previews in Power Customization

Occlusion

  • Adjustments to a lot of small geometry to mark it as not needing to be occluded

Bug Fixes

  • Fix an out-of-bounds read in the Power Customization menu
  • Fix crash in the old Tutorials caused by clicking “More” after the enhancement tutorial
  • Fix crash from viewing Info on powers missing Description text

UI

  • Removed Archetype stat bars in the character creation, since they were both bugged and not very accurate outside of that
  • Removed the double % on Power Info displays
  • Fixed Power Info Average Damage calculation to properly account for the formula of: floor(duration/period) + 1 for ticking damage
  • Add new menu message when customization fails to tell players they need to rename the pet
  • Unlocking slots and renaming characters no longer shows the “Do you want to be taken to the store?” dialog

Server

Improvements

  • Adjustment to pathfinding improving calculation speeds, fixed memory leak, and possibly addressed issue with flying NPCs becoming stuck
  • Character slots expanded to 300

Bug Fixes

  • Fixed MARTY trigger bug caused by XP normalization
  • Adjustment to code behind /respec - Was incorrectly flagging that you had a respec available when that was not the case, if you had used a Trial respec before

Backend

Improvements

  • Adjustment to collision code to reduce some unnecessary slowdowns and an optimization for some of the math

Bug Fixes:

  • getPhysicalMemory now returns actual RAM size values

Enhancements

  • Can now be slotted at +3 again
  • Fix Natural/Magic and Technology/Natural DOs not having the updated values

Costumes

Backweapons

  • Fix Male and Huge using Female FX for Mecha Broadsword and Titan Weapons
  • Fix Legacy Broadsword missing
  • Fix Fire Broadsword missing
  • Fix Ice Broadsword missing
  • Fix Fire and Ice - Elemental Broadsword and Titan Weapon missing

Female

  • Tights (Muscled) has been added using the Longbow Male bumpmap, the existing Longbow has been edited to use the proper bumpmap
    • This will allow for custom masks to be applied instead of just the Longbow

Scripted Events

Paladin

  • Fixed event in Kings Row to properly resets

Dilemma Diabolique

  • Fixed Spines Badge Challenge to properly fail if the spines are not all destroyed within the timer

Powers

New KB System

  • Replaced Singularity’s Repel with a Pull towards itself
  • Replaced Riptide’s awful ForceMove with a rotating Pull. As a result, radius is reduced to better match graphic (40ft -> 25ft) and damage is increased from 0.15/tick -> 0.23/tick

Defender

  • Ice Melee powers now accept Defender IOs

Primalist

  • Changed Nature’s Boon to no longer remove your Primal Energy
  • For Prowler Form, Nature’s Boon now gives an additional non-hide scale Bleed on Feral Blow, Vicious Strike, and Savage Blow. These powers no longer have Stun as a result.

Peacebringer

  • Energy Flight
    • Reduced end cost from 0.5 -> 0.182
    • Increased Fly speed scale to 1.25

Pool

  • Removed account server check on Utility Belt and Sorcery
  • Super Jump
    • Increase leap height and speed from scale 1 -> 1.25 in PVE.
    • Reduced endurance cost to 0.228 -> 0.182
  • Super Speed
    • Increase run speed from scale 1 to 1.25 in PVE.
    • Reduced endurance cost to 0.2275 -> 0.182
  • Speed of Sound
    • No longer provides Stealth
  • Fly
    • Reduced endurance cost from 0.2275 -> 0.182
    • Fly Speed scale increased from 1 -> 1.25 in PVE
  • Afterburner
    • Reduced endurance cost from 0.325 -> 0.2275

Dark Blast

  • Tenebrous Tentacles
    • Fixed Radius to be 60 and match the range
    • Reduced Damage to properly account for the Radius and Arc from 0.118/tick Smashing to 0.07235/tick. Negative is the same.
  • Torrent
    • Readded Smashing damage at 0.2 scale, added 0.03 to negative
    • Increased endurance cost from 12 to 14.352
  • Blackstar
    • Increased Smashing damage from 1 -> 1.23
    • Increased Negative damage from 3 -> 3.73

Wind Control

  • Removed the debug floating text of “I Drain Pressure!” from the powers.

Sprint Customization

  • Changes to make the Glide FX customizable

Super Reflexes

  • Removed PvP specific Psionic defense
  • Evasion’s effects have been merged into Focused Senses
  • Agile and lucky’s effects have been merged into Dodge, which is now the t3 power in the set.

  • Focused Fighting
    • Defense scale increased from 1.85 to 2.0
    • Defense debuff resistance increased from 0.4 to 0.6
    • Added tohit debuff resistance
  • Focused Senses
    • Defense scale increased from 1.85 to 2.0,
    • Defense debuff resistance increased from 0.4 to 0.6
  • Agile (Renamed to Dodge)
    • Now has Melee, Ranged, and AoE defense
    • Defense debuff value increased from 0.2 to 0.6
    • Scaling resistance value increased from 0.2 to 0.6
  • Practiced Brawler
    • Can now be activated while mezzed
    • Absorb removed
    • Added +regen to be 150%(non-stacking, non-ehancable) and 25%(enhancable, stacks)
  • Dodge
    • Replaced with Reaction Time from Blasters Martial Combat, near 1:1 other than having an end cost and not granting +recovery
  • Quickness
    • Removed +regen effect
  • Lucky
    • Replaced with Block, a passive power with resistance to all damage other than psionic.
  • Evasion
    • Replaced with Quick Recovery
  • Elude (reworked to what appears to be an i25 beta change from paragon studios)
    • Added large absorb shield
    • Reduced duration from 180 to 90
    • Removed crash

Claws

There was a previous reduction of endurance costs and recharge times, this has been undone which results in most powers costing 1 more end and recharging 1s slower.

  • Swipe
    • Now has the damage, recharge, and endurance costs of Strike.
  • Strike
    • Moved to the t1 slot
    • now has follow ups animation
  • Follow up
    • Reworked into an auto power that grants a global proc that triggers off of any power that can take damage slotting, works similar to martial combat blaster’s Reach for the limit, also adds fire damage to attacks.
  • Spin
    • Area increased from 8 to 10
  • Eviscerate
    • Cone widened from 90 to 120
    • radius increased from 7 to 9
  • Shockwave
    • Now does knock down instead of knock back
    • Range increased from 30 to 40

Claws (Stalkers)

  • Re-ordered powers to fit in Spin

  • Strike
    • Replaced with Spin
  • Follow up
    • reworked to be a permanently active +additional fire damage global Proc, gained automatically when selecting build up.

Psychokinetic Assault

  • Lash
    • Endurance cost reduced from 6.5 to 5.2
  • Thrash
    • Arc reduced from 145 to 120
  • Slam
    • Damage scale reduced from 2.5 to 1.8.
  • Psychokinetic swords: the energy damage half of their damage no longer benefits from damage boosts.

Energy Aura

Revamp goals: Move active defensive powers to earlier in the set and equalize differences between the different versions.

  • Kinetic Shield
    • Increased defense scale of smash/lethal from 1.75 to 2.0 for scrappers and brutes (Stalkers were already at 2.2)
  • Dampening Field
    • Switched to Kinetic Dampening for scrappers and brutes which combines the effects of Dampening Field and Energy protection. (stalkers already had this)
  • Power shield
    • Unchanged
  • Entropy Shield (stalker):
    • Switched to Entropic Aura, will suppress when hidden.
  • Entropic Aura
    • Unchanged
  • Disrupt (stalker)
    • Moved to t8 slot
  • Energy protection (scrapper, brute)
    • reworked to Disrupt, moved to t7 slot.
  • Energy Cloak (scrapper, brute)
    • Moved to t8 slot.
  • Energy drain (scrapper, brute)
    • moved to t6 slot.
  • Disrupt
    • additional on hit end drain reduced from 1 to 0.25
    • Added movement slow
    • Target cap increased from 5 to 10
    • Additional on hit end drain only applies if a target is successfully stunned
  • Energize
    • Moved to t5 slot for scrappers and brutes, t6 for stalkers.
  • Overload:
    • reduced duration from 180 to 120
    • added in -25 Max end crash for 30s after expiration

Dominator Soul Mastery

  • Soul Tentacles
    • Added Domination attributes
    • Fixed to accept Immobilize and dominator ATO sets

Stalker Martial Arts

  • Cobra Strike replaced with Dragons Tail

Stalker Energy Melee

  • Stun replaced with Whirling Hands

Darkness Control

  • Spirit Host
    • Pet count reduced from 5 to 3

Super Speed Power Pool

Flurry had been set to have straight up nonsense numbers along with a few strange bugs and misplaced data, this has all been cleaned up.

  • Flurry
    • Endurance cost increased from 8.528 to 11.856
    • Recharge time increased from 8 to 12
    • Radius increased from 7 to 9, arc increased from 45 to 90
    • fixed missing max target data (set to 5)
    • damage reduced from .539 per tick to 0.21 per tick
    • bonus damage values (crit, containment) set to 1.68

Fiery Aura (all ATs)

  • Fire shield
    • removed fear protection
    • added immobilize protection
  • Healing Flames
    • reduced heal from 3 to 2.5 (vanilla values)
  • Temperature protection
    • removed confuse protection
    • removed +recharge
    • removed immobilize protection
  • Plasma Shield
    • Removed confuse protection
  • Consume
    • Increased recharge from 60 to 120 (Vanilla is 180),
    • removed fire resistance debuff
    • increased recovery buff duration from 15 to 30
  • Fiery Embrace
    • Reverted to vanilla version
  • Rise of the Phoenix (This is sort of experimental and may be changed at a later date)
    • can now be cast while alive
    • knock back changed to knock up.
    • reduced from 40 targets hit to 16 (vanilla)
Help us translate!

Client

Improvements

  • NVCPL has been removed and replaced with the latest NVAPI
    • NVAPI is now used to get the number of monitors and the GPU dedicated memory available for determining system specs (and ultimately what your computer supports). If NVAPI fails, the game will determine the available memory the same way it does for AMD
  • Removed nvDXT from Game includes, since it hasn’t been in use for a while
  • Removed old AlienSDK include references in a few spots, since it has been removed from our codebase for a while
  • Added new Preview system to perform specific animations for previews in Power Customization

Occlusion

  • Adjustments to a lot of small geometry to mark it as not needing to be occluded

Bug Fixes

  • Fix an out-of-bounds read in the Power Customization menu
  • Fix crash in the old Tutorials caused by clicking “More” after the enhancement tutorial
  • Fix crash from viewing Info on powers missing Description text

UI

  • Removed Archetype stat bars in the character creation, since they were both bugged and not very accurate outside of that
  • Removed the double % on Power Info displays
  • Fixed Power Info Average Damage calculation to properly account for the formula of: floor(duration/period) + 1 for ticking damage
  • Add new menu message when customization fails to tell players they need to rename the pet
  • Unlocking slots and renaming characters no longer shows the “Do you want to be taken to the store?” dialog

Server

Improvements

  • Adjustment to pathfinding improving calculation speeds, fixed memory leak, and possibly addressed issue with flying NPCs becoming stuck
  • Character slots expanded to 300

Bug Fixes

  • Fixed MARTY trigger bug caused by XP normalization
  • Adjustment to code behind /respec - Was incorrectly flagging that you had a respec available when that was not the case, if you had used a Trial respec before

Backend

Improvements

  • Adjustment to collision code to reduce some unnecessary slowdowns and an optimization for some of the math

Bug Fixes:

  • getPhysicalMemory now returns actual RAM size values

Enhancements

  • Can now be slotted at +3 again
  • Fix Natural/Magic and Technology/Natural DOs not having the updated values

Costumes

Backweapons

  • Fix Male and Huge using Female FX for Mecha Broadsword and Titan Weapons
  • Fix Legacy Broadsword missing
  • Fix Fire Broadsword missing
  • Fix Ice Broadsword missing
  • Fix Fire and Ice - Elemental Broadsword and Titan Weapon missing

Female

  • Tights (Muscled) has been added using the Longbow Male bumpmap, the existing Longbow has been edited to use the proper bumpmap
    • This will allow for custom masks to be applied instead of just the Longbow

Scripted Events

Paladin

  • Fixed event in Kings Row to properly resets

Dilemma Diabolique

  • Fixed Spines Badge Challenge to properly fail if the spines are not all destroyed within the timer

Powers

New KB System

  • Replaced Singularity’s Repel with a Pull towards itself
  • Replaced Riptide’s awful ForceMove with a rotating Pull. As a result, radius is reduced to better match graphic (40ft -> 25ft) and damage is increased from 0.15/tick -> 0.23/tick

Defender

  • Ice Melee powers now accept Defender IOs

Primalist

  • Changed Nature’s Boon to no longer remove your Primal Energy
  • For Prowler Form, Nature’s Boon now gives an additional non-hide scale Bleed on Feral Blow, Vicious Strike, and Savage Blow. These powers no longer have Stun as a result.

Peacebringer

  • Energy Flight
    • Reduced end cost from 0.5 -> 0.182
    • Increased Fly speed scale to 1.25

Pool

  • Removed account server check on Utility Belt and Sorcery
  • Super Jump
    • Increase leap height and speed from scale 1 -> 1.25 in PVE.
    • Reduced endurance cost to 0.228 -> 0.182
  • Super Speed
    • Increase run speed from scale 1 to 1.25 in PVE.
    • Reduced endurance cost to 0.2275 -> 0.182
  • Speed of Sound
    • No longer provides Stealth
  • Fly
    • Reduced endurance cost from 0.2275 -> 0.182
    • Fly Speed scale increased from 1 -> 1.25 in PVE
  • Afterburner
    • Reduced endurance cost from 0.325 -> 0.2275

Dark Blast

  • Tenebrous Tentacles
    • Fixed Radius to be 60 and match the range
    • Reduced Damage to properly account for the Radius and Arc from 0.118/tick Smashing to 0.07235/tick. Negative is the same.
  • Torrent
    • Readded Smashing damage at 0.2 scale, added 0.03 to negative
    • Increased endurance cost from 12 to 14.352
  • Blackstar
    • Increased Smashing damage from 1 -> 1.23
    • Increased Negative damage from 3 -> 3.73

Wind Control

  • Removed the debug floating text of “I Drain Pressure!” from the powers.

Sprint Customization

  • Changes to make the Glide FX customizable

Super Reflexes

  • Removed PvP specific Psionic defense
  • Evasion’s effects have been merged into Focused Senses
  • Agile and lucky’s effects have been merged into Dodge, which is now the t3 power in the set.

  • Focused Fighting
    • Defense scale increased from 1.85 to 2.0
    • Defense debuff resistance increased from 0.4 to 0.6
    • Added tohit debuff resistance
  • Focused Senses
    • Defense scale increased from 1.85 to 2.0,
    • Defense debuff resistance increased from 0.4 to 0.6
  • Agile (Renamed to Dodge)
    • Now has Melee, Ranged, and AoE defense
    • Defense debuff value increased from 0.2 to 0.6
    • Scaling resistance value increased from 0.2 to 0.6
  • Practiced Brawler
    • Can now be activated while mezzed
    • Absorb removed
    • Added +regen to be 150%(non-stacking, non-ehancable) and 25%(enhancable, stacks)
  • Dodge
    • Replaced with Reaction Time from Blasters Martial Combat, near 1:1 other than having an end cost and not granting +recovery
  • Quickness
    • Removed +regen effect
  • Lucky
    • Replaced with Block, a passive power with resistance to all damage other than psionic.
  • Evasion
    • Replaced with Quick Recovery
  • Elude (reworked to what appears to be an i25 beta change from paragon studios)
    • Added large absorb shield
    • Reduced duration from 180 to 90
    • Removed crash

Claws

There was a previous reduction of endurance costs and recharge times, this has been undone which results in most powers costing 1 more end and recharging 1s slower.

  • Swipe
    • Now has the damage, recharge, and endurance costs of Strike.
  • Strike
    • Moved to the t1 slot
    • now has follow ups animation
  • Follow up
    • Reworked into an auto power that grants a global proc that triggers off of any power that can take damage slotting, works similar to martial combat blaster’s Reach for the limit, also adds fire damage to attacks.
  • Spin
    • Area increased from 8 to 10
  • Eviscerate
    • Cone widened from 90 to 120
    • radius increased from 7 to 9
  • Shockwave
    • Now does knock down instead of knock back
    • Range increased from 30 to 40

Claws (Stalkers)

  • Re-ordered powers to fit in Spin

  • Strike
    • Replaced with Spin
  • Follow up
    • reworked to be a permanently active +additional fire damage global Proc, gained automatically when selecting build up.

Psychokinetic Assault

  • Lash
    • Endurance cost reduced from 6.5 to 5.2
  • Thrash
    • Arc reduced from 145 to 120
  • Slam
    • Damage scale reduced from 2.5 to 1.8.
  • Psychokinetic swords: the energy damage half of their damage no longer benefits from damage boosts.

Energy Aura

Revamp goals: Move active defensive powers to earlier in the set and equalize differences between the different versions.

  • Kinetic Shield
    • Increased defense scale of smash/lethal from 1.75 to 2.0 for scrappers and brutes (Stalkers were already at 2.2)
  • Dampening Field
    • Switched to Kinetic Dampening for scrappers and brutes which combines the effects of Dampening Field and Energy protection. (stalkers already had this)
  • Power shield
    • Unchanged
  • Entropy Shield (stalker):
    • Switched to Entropic Aura, will suppress when hidden.
  • Entropic Aura
    • Unchanged
  • Disrupt (stalker)
    • Moved to t8 slot
  • Energy protection (scrapper, brute)
    • reworked to Disrupt, moved to t7 slot.
  • Energy Cloak (scrapper, brute)
    • Moved to t8 slot.
  • Energy drain (scrapper, brute)
    • moved to t6 slot.
  • Disrupt
    • additional on hit end drain reduced from 1 to 0.25
    • Added movement slow
    • Target cap increased from 5 to 10
    • Additional on hit end drain only applies if a target is successfully stunned
  • Energize
    • Moved to t5 slot for scrappers and brutes, t6 for stalkers.
  • Overload:
    • reduced duration from 180 to 120
    • added in -25 Max end crash for 30s after expiration

Dominator Soul Mastery

  • Soul Tentacles
    • Added Domination attributes
    • Fixed to accept Immobilize and dominator ATO sets

Stalker Martial Arts

  • Cobra Strike replaced with Dragons Tail

Stalker Energy Melee

  • Stun replaced with Whirling Hands

Darkness Control

  • Spirit Host
    • Pet count reduced from 5 to 3

Super Speed Power Pool

Flurry had been set to have straight up nonsense numbers along with a few strange bugs and misplaced data, this has all been cleaned up.

  • Flurry
    • Endurance cost increased from 8.528 to 11.856
    • Recharge time increased from 8 to 12
    • Radius increased from 7 to 9, arc increased from 45 to 90
    • fixed missing max target data (set to 5)
    • damage reduced from .539 per tick to 0.21 per tick
    • bonus damage values (crit, containment) set to 1.68

Fiery Aura (all ATs)

  • Fire shield
    • removed fear protection
    • added immobilize protection
  • Healing Flames
    • reduced heal from 3 to 2.5 (vanilla values)
  • Temperature protection
    • removed confuse protection
    • removed +recharge
    • removed immobilize protection
  • Plasma Shield
    • Removed confuse protection
  • Consume
    • Increased recharge from 60 to 120 (Vanilla is 180),
    • removed fire resistance debuff
    • increased recovery buff duration from 15 to 30
  • Fiery Embrace
    • Reverted to vanilla version
  • Rise of the Phoenix (This is sort of experimental and may be changed at a later date)
    • can now be cast while alive
    • knock back changed to knock up.
    • reduced from 40 targets hit to 16 (vanilla)
Help us translate!

Client

Improvements

  • NVCPL has been removed and replaced with the latest NVAPI
    • NVAPI is now used to get the number of monitors and the GPU dedicated memory available for determining system specs (and ultimately what your computer supports). If NVAPI fails, the game will determine the available memory the same way it does for AMD
  • Removed nvDXT from Game includes, since it hasn’t been in use for a while
  • Removed old AlienSDK include references in a few spots, since it has been removed from our codebase for a while
  • Added new Preview system to perform specific animations for previews in Power Customization

Occlusion

  • Adjustments to a lot of small geometry to mark it as not needing to be occluded

Bug Fixes

  • Fix an out-of-bounds read in the Power Customization menu
  • Fix crash in the old Tutorials caused by clicking “More” after the enhancement tutorial
  • Fix crash from viewing Info on powers missing Description text

UI

  • Removed Archetype stat bars in the character creation, since they were both bugged and not very accurate outside of that
  • Removed the double % on Power Info displays
  • Fixed Power Info Average Damage calculation to properly account for the formula of: floor(duration/period) + 1 for ticking damage
  • Add new menu message when customization fails to tell players they need to rename the pet
  • Unlocking slots and renaming characters no longer shows the “Do you want to be taken to the store?” dialog

Server

Improvements

  • Adjustment to pathfinding improving calculation speeds, fixed memory leak, and possibly addressed issue with flying NPCs becoming stuck
  • Character slots expanded to 300

Bug Fixes

  • Fixed MARTY trigger bug caused by XP normalization
  • Adjustment to code behind /respec - Was incorrectly flagging that you had a respec available when that was not the case, if you had used a Trial respec before

Backend

Improvements

  • Adjustment to collision code to reduce some unnecessary slowdowns and an optimization for some of the math

Bug Fixes:

  • getPhysicalMemory now returns actual RAM size values

Enhancements

  • Can now be slotted at +3 again
  • Fix Natural/Magic and Technology/Natural DOs not having the updated values

Costumes

Backweapons

  • Fix Male and Huge using Female FX for Mecha Broadsword and Titan Weapons
  • Fix Legacy Broadsword missing
  • Fix Fire Broadsword missing
  • Fix Ice Broadsword missing
  • Fix Fire and Ice - Elemental Broadsword and Titan Weapon missing

Female

  • Tights (Muscled) has been added using the Longbow Male bumpmap, the existing Longbow has been edited to use the proper bumpmap
    • This will allow for custom masks to be applied instead of just the Longbow

Scripted Events

Paladin

  • Fixed event in Kings Row to properly resets

Dilemma Diabolique

  • Fixed Spines Badge Challenge to properly fail if the spines are not all destroyed within the timer

Powers

New KB System

  • Replaced Singularity’s Repel with a Pull towards itself
  • Replaced Riptide’s awful ForceMove with a rotating Pull. As a result, radius is reduced to better match graphic (40ft -> 25ft) and damage is increased from 0.15/tick -> 0.23/tick

Defender

  • Ice Melee powers now accept Defender IOs

Primalist

  • Changed Nature’s Boon to no longer remove your Primal Energy
  • For Prowler Form, Nature’s Boon now gives an additional non-hide scale Bleed on Feral Blow, Vicious Strike, and Savage Blow. These powers no longer have Stun as a result.

Peacebringer

  • Energy Flight
    • Reduced end cost from 0.5 -> 0.182
    • Increased Fly speed scale to 1.25

Pool

  • Removed account server check on Utility Belt and Sorcery
  • Super Jump
    • Increase leap height and speed from scale 1 -> 1.25 in PVE.
    • Reduced endurance cost to 0.228 -> 0.182
  • Super Speed
    • Increase run speed from scale 1 to 1.25 in PVE.
    • Reduced endurance cost to 0.2275 -> 0.182
  • Speed of Sound
    • No longer provides Stealth
  • Fly
    • Reduced endurance cost from 0.2275 -> 0.182
    • Fly Speed scale increased from 1 -> 1.25 in PVE
  • Afterburner
    • Reduced endurance cost from 0.325 -> 0.2275

Dark Blast

  • Tenebrous Tentacles
    • Fixed Radius to be 60 and match the range
    • Reduced Damage to properly account for the Radius and Arc from 0.118/tick Smashing to 0.07235/tick. Negative is the same.
  • Torrent
    • Readded Smashing damage at 0.2 scale, added 0.03 to negative
    • Increased endurance cost from 12 to 14.352
  • Blackstar
    • Increased Smashing damage from 1 -> 1.23
    • Increased Negative damage from 3 -> 3.73

Wind Control

  • Removed the debug floating text of “I Drain Pressure!” from the powers.

Sprint Customization

  • Changes to make the Glide FX customizable

Super Reflexes

  • Removed PvP specific Psionic defense
  • Evasion’s effects have been merged into Focused Senses
  • Agile and lucky’s effects have been merged into Dodge, which is now the t3 power in the set.

  • Focused Fighting
    • Defense scale increased from 1.85 to 2.0
    • Defense debuff resistance increased from 0.4 to 0.6
    • Added tohit debuff resistance
  • Focused Senses
    • Defense scale increased from 1.85 to 2.0,
    • Defense debuff resistance increased from 0.4 to 0.6
  • Agile (Renamed to Dodge)
    • Now has Melee, Ranged, and AoE defense
    • Defense debuff value increased from 0.2 to 0.6
    • Scaling resistance value increased from 0.2 to 0.6
  • Practiced Brawler
    • Can now be activated while mezzed
    • Absorb removed
    • Added +regen to be 150%(non-stacking, non-ehancable) and 25%(enhancable, stacks)
  • Dodge
    • Replaced with Reaction Time from Blasters Martial Combat, near 1:1 other than having an end cost and not granting +recovery
  • Quickness
    • Removed +regen effect
  • Lucky
    • Replaced with Block, a passive power with resistance to all damage other than psionic.
  • Evasion
    • Replaced with Quick Recovery
  • Elude (reworked to what appears to be an i25 beta change from paragon studios)
    • Added large absorb shield
    • Reduced duration from 180 to 90
    • Removed crash

Claws

There was a previous reduction of endurance costs and recharge times, this has been undone which results in most powers costing 1 more end and recharging 1s slower.

  • Swipe
    • Now has the damage, recharge, and endurance costs of Strike.
  • Strike
    • Moved to the t1 slot
    • now has follow ups animation
  • Follow up
    • Reworked into an auto power that grants a global proc that triggers off of any power that can take damage slotting, works similar to martial combat blaster’s Reach for the limit, also adds fire damage to attacks.
  • Spin
    • Area increased from 8 to 10
  • Eviscerate
    • Cone widened from 90 to 120
    • radius increased from 7 to 9
  • Shockwave
    • Now does knock down instead of knock back
    • Range increased from 30 to 40

Claws (Stalkers)

  • Re-ordered powers to fit in Spin

  • Strike
    • Replaced with Spin
  • Follow up
    • reworked to be a permanently active +additional fire damage global Proc, gained automatically when selecting build up.

Psychokinetic Assault

  • Lash
    • Endurance cost reduced from 6.5 to 5.2
  • Thrash
    • Arc reduced from 145 to 120
  • Slam
    • Damage scale reduced from 2.5 to 1.8.
  • Psychokinetic swords: the energy damage half of their damage no longer benefits from damage boosts.

Energy Aura

Revamp goals: Move active defensive powers to earlier in the set and equalize differences between the different versions.

  • Kinetic Shield
    • Increased defense scale of smash/lethal from 1.75 to 2.0 for scrappers and brutes (Stalkers were already at 2.2)
  • Dampening Field
    • Switched to Kinetic Dampening for scrappers and brutes which combines the effects of Dampening Field and Energy protection. (stalkers already had this)
  • Power shield
    • Unchanged
  • Entropy Shield (stalker):
    • Switched to Entropic Aura, will suppress when hidden.
  • Entropic Aura
    • Unchanged
  • Disrupt (stalker)
    • Moved to t8 slot
  • Energy protection (scrapper, brute)
    • reworked to Disrupt, moved to t7 slot.
  • Energy Cloak (scrapper, brute)
    • Moved to t8 slot.
  • Energy drain (scrapper, brute)
    • moved to t6 slot.
  • Disrupt
    • additional on hit end drain reduced from 1 to 0.25
    • Added movement slow
    • Target cap increased from 5 to 10
    • Additional on hit end drain only applies if a target is successfully stunned
  • Energize
    • Moved to t5 slot for scrappers and brutes, t6 for stalkers.
  • Overload:
    • reduced duration from 180 to 120
    • added in -25 Max end crash for 30s after expiration

Dominator Soul Mastery

  • Soul Tentacles
    • Added Domination attributes
    • Fixed to accept Immobilize and dominator ATO sets

Stalker Martial Arts

  • Cobra Strike replaced with Dragons Tail

Stalker Energy Melee

  • Stun replaced with Whirling Hands

Darkness Control

  • Spirit Host
    • Pet count reduced from 5 to 3

Super Speed Power Pool

Flurry had been set to have straight up nonsense numbers along with a few strange bugs and misplaced data, this has all been cleaned up.

  • Flurry
    • Endurance cost increased from 8.528 to 11.856
    • Recharge time increased from 8 to 12
    • Radius increased from 7 to 9, arc increased from 45 to 90
    • fixed missing max target data (set to 5)
    • damage reduced from .539 per tick to 0.21 per tick
    • bonus damage values (crit, containment) set to 1.68

Fiery Aura (all ATs)

  • Fire shield
    • removed fear protection
    • added immobilize protection
  • Healing Flames
    • reduced heal from 3 to 2.5 (vanilla values)
  • Temperature protection
    • removed confuse protection
    • removed +recharge
    • removed immobilize protection
  • Plasma Shield
    • Removed confuse protection
  • Consume
    • Increased recharge from 60 to 120 (Vanilla is 180),
    • removed fire resistance debuff
    • increased recovery buff duration from 15 to 30
  • Fiery Embrace
    • Reverted to vanilla version
  • Rise of the Phoenix (This is sort of experimental and may be changed at a later date)
    • can now be cast while alive
    • knock back changed to knock up.
    • reduced from 40 targets hit to 16 (vanilla)
Help us translate!
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Code of Conduct Code of Conduct Code of Conduct Code of Conduct

  1. If a player is bothering you, block that player and report to a GM or mod.
  2. Do not try to circumvent another player’s attempt to block you.
  3. The in-game word filter is enabled by default. Leave it on if you do not wish to see profanity.
  4. Do not try to circumvent the in-game word filter by purposefully misspelling words or through any other means.
  5. Do not spam or be disruptive. You may be temporarily muted for it.

If you would like to speak to an admin, you can post in the forums.

You can also message a GM or mod in our Discord for a faster and more discrete response.

  1. If a player is bothering you, block that player and report to a GM or mod.
  2. Do not try to circumvent another player’s attempt to block you.
  3. The in-game word filter is enabled by default. Leave it on if you do not wish to see profanity.
  4. Do not try to circumvent the in-game word filter by purposefully misspelling words or through any other means.
  5. Do not spam or be disruptive. You may be temporarily muted for it.

If you would like to speak to an admin, you can post in the forums.

You can also message a GM or mod in our Discord for a faster and more discrete response.

  1. If a player is bothering you, block that player and report to a GM or mod.
  2. Do not try to circumvent another player’s attempt to block you.
  3. The in-game word filter is enabled by default. Leave it on if you do not wish to see profanity.
  4. Do not try to circumvent the in-game word filter by purposefully misspelling words or through any other means.
  5. Do not spam or be disruptive. You may be temporarily muted for it.

If you would like to speak to an admin, you can post in the forums.

You can also message a GM or mod in our Discord for a faster and more discrete response.

  1. If a player is bothering you, block that player and report to a GM or mod.
  2. Do not try to circumvent another player’s attempt to block you.
  3. The in-game word filter is enabled by default. Leave it on if you do not wish to see profanity.
  4. Do not try to circumvent the in-game word filter by purposefully misspelling words or through any other means.
  5. Do not spam or be disruptive. You may be temporarily muted for it.

If you would like to speak to an admin, you can post in the forums.

You can also message a GM or mod in our Discord for a faster and more discrete response.

Terms of Service Terms of Service Terms of Service Terms of Service

The providers (“we”, “us”, “our”) of the service provided by this web site (“Service”) are not responsible for any user-generated content and accounts. Content submitted express the views of their author only.

This Service is only available to users who are at least 18 years old. If you are younger than this, please do not register for this Service. If you register for this Service, you represent that you are this age or older.

All content you submit, upload, or otherwise make available to the Service (“Content”) may be reviewed by staff members. All Content you submit or upload may be sent to third-party verification services (including, but not limited to, spam prevention services). Do not submit any Content that you consider to be private or confidential.

You agree to not use the Service to submit or link to any Content which violates any laws. You are entirely responsible for the content of, and any harm resulting from, that Content or your conduct.

We may remove or modify any Content submitted at any time, with or without cause, with or without notice. Requests for Content to be removed or modified will be undertaken only at our discretion. We may terminate your access to all or any part of the Service at any time, with or without cause, with or without notice.

You are granting us with a non-exclusive, permanent, irrevocable, unlimited license to use, publish, or re-publish your Content in connection with the Service. You retain copyright over the Content.

These terms may be changed at any time without notice.

If you do not agree with these terms, please do not register or use the Service. Use of the Service constitutes acceptance of these terms.

47 U.S.C. $ 230

The providers (“we”, “us”, “our”) of the service provided by this web site (“Service”) are not responsible for any user-generated content and accounts. Content submitted express the views of their author only.

This Service is only available to users who are at least 18 years old. If you are younger than this, please do not register for this Service. If you register for this Service, you represent that you are this age or older.

All content you submit, upload, or otherwise make available to the Service (“Content”) may be reviewed by staff members. All Content you submit or upload may be sent to third-party verification services (including, but not limited to, spam prevention services). Do not submit any Content that you consider to be private or confidential.

You agree to not use the Service to submit or link to any Content which violates any laws. You are entirely responsible for the content of, and any harm resulting from, that Content or your conduct.

We may remove or modify any Content submitted at any time, with or without cause, with or without notice. Requests for Content to be removed or modified will be undertaken only at our discretion. We may terminate your access to all or any part of the Service at any time, with or without cause, with or without notice.

You are granting us with a non-exclusive, permanent, irrevocable, unlimited license to use, publish, or re-publish your Content in connection with the Service. You retain copyright over the Content.

These terms may be changed at any time without notice.

If you do not agree with these terms, please do not register or use the Service. Use of the Service constitutes acceptance of these terms.

47 U.S.C. $ 230

The providers (“we”, “us”, “our”) of the service provided by this web site (“Service”) are not responsible for any user-generated content and accounts. Content submitted express the views of their author only.

This Service is only available to users who are at least 18 years old. If you are younger than this, please do not register for this Service. If you register for this Service, you represent that you are this age or older.

All content you submit, upload, or otherwise make available to the Service (“Content”) may be reviewed by staff members. All Content you submit or upload may be sent to third-party verification services (including, but not limited to, spam prevention services). Do not submit any Content that you consider to be private or confidential.

You agree to not use the Service to submit or link to any Content which violates any laws. You are entirely responsible for the content of, and any harm resulting from, that Content or your conduct.

We may remove or modify any Content submitted at any time, with or without cause, with or without notice. Requests for Content to be removed or modified will be undertaken only at our discretion. We may terminate your access to all or any part of the Service at any time, with or without cause, with or without notice.

You are granting us with a non-exclusive, permanent, irrevocable, unlimited license to use, publish, or re-publish your Content in connection with the Service. You retain copyright over the Content.

These terms may be changed at any time without notice.

If you do not agree with these terms, please do not register or use the Service. Use of the Service constitutes acceptance of these terms.

47 U.S.C. $ 230

The providers (“we”, “us”, “our”) of the service provided by this web site (“Service”) are not responsible for any user-generated content and accounts. Content submitted express the views of their author only.

This Service is only available to users who are at least 18 years old. If you are younger than this, please do not register for this Service. If you register for this Service, you represent that you are this age or older.

All content you submit, upload, or otherwise make available to the Service (“Content”) may be reviewed by staff members. All Content you submit or upload may be sent to third-party verification services (including, but not limited to, spam prevention services). Do not submit any Content that you consider to be private or confidential.

You agree to not use the Service to submit or link to any Content which violates any laws. You are entirely responsible for the content of, and any harm resulting from, that Content or your conduct.

We may remove or modify any Content submitted at any time, with or without cause, with or without notice. Requests for Content to be removed or modified will be undertaken only at our discretion. We may terminate your access to all or any part of the Service at any time, with or without cause, with or without notice.

You are granting us with a non-exclusive, permanent, irrevocable, unlimited license to use, publish, or re-publish your Content in connection with the Service. You retain copyright over the Content.

These terms may be changed at any time without notice.

If you do not agree with these terms, please do not register or use the Service. Use of the Service constitutes acceptance of these terms.

47 U.S.C. $ 230

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